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A Dataset for Analyzing Streaming Media Performance over HTTP/3 Browsers

Neural Information Processing Systems

HTTP/3 is a new application layer protocol supported by most browsers. It uses QUIC as an underlying transport protocol. QUIC provides multiple benefits, like faster connection establishment, reduced latency, and improved connection migration.



Demystifying Network Foundation Models

Beltiukov, Sylee, Guthula, Satyandra, Guo, Wenbo, Willinger, Walter, Gupta, Arpit

arXiv.org Artificial Intelligence

This work presents a systematic investigation into the latent knowledge encoded within Network Foundation Models (NFMs) that focuses on hidden representations analysis rather than pure downstream task performance. Different from existing efforts, we analyze the models through a three-part evaluation: Embedding Geometry Analysis to assess representation space utilization, Metric Alignment Assessment to measure correspondence with domain-expert features, and Causal Sensitivity Testing to evaluate robustness to protocol perturbations. Using five diverse network datasets spanning controlled and real-world environments, we evaluate four state-of-the-art NFMs, revealing that they all exhibit significant anisotropy, inconsistent feature sensitivity patterns, an inability to separate the high-level context, payload dependency, and other properties. Our work identifies numerous limitations across all models and demonstrates that addressing them can significantly improve model performance (by up to +0.35 $F_1$ score without architectural changes).


DeLoad: Demand-Driven Short-Video Preloading with Scalable Watch-Time Estimation

Liu, Tong, Fan, Zhiwei, Peng, Guanyan, Zhang, Haodan, Zhang, Yucheng, Wang, Zhen, Xie, Pengjin, Liu, Liang

arXiv.org Artificial Intelligence

Short video streaming has become a dominant paradigm in digital media, characterized by rapid swiping interactions and diverse media content. A key technical challenge is designing an effective preloading strategy that dynamically selects and prioritizes download tasks from an evolving playlist, balancing Quality of Experience (QoE) and bandwidth efficiency under practical commercial constraints. However, real world analysis reveals critical limitations of existing approaches: (1) insufficient adaptation of download task sizes to dynamic conditions, and (2) watch time prediction models that are difficult to deploy reliably at scale. In this paper, we propose DeLoad, a novel preloading framework that addresses these issues by introducing dynamic task sizing and a practical, multi dimensional watch time estimation method. Additionally, a Deep Reinforcement Learning (DRL) enhanced agent is trained to optimize the download range decisions adaptively. Extensive evaluations conducted on an offline testing platform, leveraging massive real world network data, demonstrate that DeLoad achieves significant improvements in QoE metrics (34.4% to 87.4% gain). Furthermore, after deployment on a large scale commercial short video platform, DeLoad has increased overall user watch time by 0.09% while simultaneously reducing rebuffering events and 3.76% bandwidth consumption.


Chisme: Fully Decentralized Differentiated Deep Learning for IoT Intelligence

Kuttivelil, Harikrishna, Obraczka, Katia

arXiv.org Artificial Intelligence

As end-user device capability increases and demand for intelligent services at the Internet's edge rise, distributed learning has emerged as a key enabling technology. Existing approaches like federated learning (FL) and decentralized FL (DFL) enable distributed learning among clients, while gossip learning (GL) approaches have emerged to address the potential challenges in resource-constrained, connectivity-challenged infrastructure-less environments. However, most distributed learning approaches assume largely homogeneous data distributions and may not consider or exploit the heterogeneity of clients and their underlying data distributions. This paper introduces Chisme, a novel fully decentralized distributed learning algorithm designed to address the challenges of implementing robust intelligence in network edge contexts characterized by heterogeneous data distributions, episodic connectivity, and sparse network infrastructure. Chisme leverages cosine similarity-based data affinity heuristics calculated from received model exchanges to inform how much influence received models have when merging into the local model. By doing so, it facilitates stronger merging influence between clients with more similar model learning progressions, enabling clients to strategically balance between broader collaboration to build more general knowledge and more selective collaboration to build specific knowledge. We evaluate Chisme against contemporary approaches using image recognition and time-series prediction scenarios while considering different network connectivity conditions, representative of real-world distributed intelligent systems. Our experiments demonstrate that Chisme outperforms state-of-the-art edge intelligence approaches in almost every case -- clients using Chisme exhibit faster training convergence, lower final loss after training, and lower performance disparity between clients.



ASL360: AI-Enabled Adaptive Streaming of Layered 360° Video over UAV-assisted Wireless Networks

Mohammadhosseini, Alireza, Chakareski, Jacob, Mastronarde, Nicholas

arXiv.org Artificial Intelligence

We propose ASL360, an adaptive deep reinforcement learning-based scheduler for on-demand 360° video streaming to mobile VR users in next generation wireless networks. We aim to maximize the overall Quality of Experience (QoE) of the users served over a UAV-assisted 5G wireless network. Our system model comprises a macro base station (MBS) and a UAV-mounted base station which both deploy mm-Wave transmission to the users. The 360° video is encoded into dependent layers and segmented tiles, allowing a user to schedule downloads of each layer's segments. Furthermore, each user utilizes multiple buffers to store the corresponding video layer's segments. We model the scheduling decision as a Constrained Markov Decision Process (CMDP), where the agent selects Base or Enhancement layers to maximize the QoE and use a policy gradient-based method (PPO) to find the optimal policy. Additionally, we implement a dynamic adjustment mechanism for cost components, allowing the system to adaptively balance and prioritize the video quality, buffer occupancy, and quality change based on real-time network and streaming session conditions. We demonstrate that ASL360 significantly improves the QoE, achieving approximately 2 dB higher average video quality, 80% lower average rebuffering time, and 57% lower video quality variation, relative to competitive baseline methods. Our results show the effectiveness of our layered and adaptive approach in enhancing the QoE in immersive videostreaming applications, particularly in dynamic and challenging network environments.


SABR: A Stable Adaptive Bitrate Framework Using Behavior Cloning Pretraining and Reinforcement Learning Fine-Tuning

Luo, Pengcheng, Zhao, Yunyang, Zhang, Bowen, Yang, Genke, Soong, Boon-Hee, Yuen, Chau

arXiv.org Artificial Intelligence

With the advent of 5G, the internet has entered a new video-centric era. From short-video platforms like TikTok to long-video platforms like Bilibili, online video services are reshaping user consumption habits. Adaptive Bitrate (ABR) control is widely recognized as a critical factor influencing Quality of Experience (QoE). Recent learning-based ABR methods have attracted increasing attention. However, most of them rely on limited network trace sets during training and overlook the wide-distribution characteristics of real-world network conditions, resulting in poor generalization in out-of-distribution (OOD) scenarios. To address this limitation, we propose SABR, a training framework that combines behavior cloning (BC) pretraining with reinforcement learning (RL) fine-tuning. We also introduce benchmarks, ABRBench-3G and ABRBench-4G+, which provide wide-coverage training traces and dedicated OOD test sets for assessing robustness to unseen network conditions. Experimental results demonstrate that SABR achieves the best average rank compared with Pensieve, Comyco, and NetLLM across the proposed benchmarks. These results indicate that SABR enables more stable learning across wide distributions and improves generalization to unseen network conditions.


Cloud-Assisted Remote Control for Aerial Robots: From Theory to Proof-of-Concept Implementation

Seisa, Achilleas Santi, Sankaranarayanan, Viswa Narayanan, Damigos, Gerasimos, Satpute, Sumeet Gajanan, Nikolakopoulos, George

arXiv.org Artificial Intelligence

Cloud robotics has emerged as a promising technology for robotics applications due to its advantages of offloading computationally intensive tasks, facilitating data sharing, and enhancing robot coordination. However, integrating cloud computing with robotics remains a complex challenge due to network latency, security concerns, and the need for efficient resource management. In this work, we present a scalable and intuitive framework for testing cloud and edge robotic systems. The framework consists of two main components enabled by containerized technology: (a) a containerized cloud cluster and (b) the containerized robot simulation environment. The system incorporates two endpoints of a User Datagram Protocol (UDP) tunnel, enabling bidirectional communication between the cloud cluster container and the robot simulation environment, while simulating realistic network conditions. To achieve this, we consider the use case of cloud-assisted remote control for aerial robots, while utilizing Linux-based traffic control to introduce artificial delay and jitter, replicating variable network conditions encountered in practical cloud-robot deployments.